Unreal Target First Person Shooter

Developed a first-person shooter game using Unreal Engine 5.5.4, featuring target shooting, lush environments, and realistic physics - all using Blueprints.

GitHub Repository for project can be found here

Unreal Engine 5 Game Development Blueprints

Project Type

Prototype / Personal Project

Team Size

Solo

Industry

Gaming

Platform

PC

Unreal Target First Person Shooter

Challenges

  • Blueprint development without knowing how to code
  • Target shooter mechanics and player movement
  • Super detailed environments

Lessons

  • Learning the relationships what can be set for an event type, and capturing array values to be stored and used later.
  • Understanding and reviewing the animation sequences for a more natural movement and how actors engage with one another.
  • Blueprints can be easily migrated and applied to any new environments you import and can be tested with such ease!

Outcomes

  • Easy modification of game parameters and behaviors without hardcoding and seeing the results instantly.
  • A more polished and believable animated experience, achieved through the use of Unreal Editor's powerful animation tools and workflows.
  • Imported a new environment with already established gameplay Blueprints, reducing prototyping time.

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